﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace MiniPac.Components
{
	public interface IGameComponent
	{
		
		Rectangle BB { get; }

		void Draw(SpriteBatch sb);
		
		void Update(Double time);
	}
}
